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3d Parkour Game

  • Writer: Breck Massey
    Breck Massey
  • May 24, 2023
  • 1 min read

After making a parkour game in unity, I wanted to make my own version completely from scratch. I was able to successfully make a simpler version. This version is a lot more simple but, especially the collisions. I didn't want to attempt to make rotated cube collisions so I instead made a simple point to cube collision. This means the player isn't a solid object, instead they are a point with a camera above it. This leads to some problems where it looks like the player goes through a block but that is because the point is below the block while the camera is above. This game takes advantage of the 3d rendering engine I developed.


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