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2D DDA Raycaster

  • Writer: Breck Massey
    Breck Massey
  • May 25, 2023
  • 1 min read

On my quest to make a voxel game, I found an algorithm called DDA. DDA is a line drawing algorithm that can also be used to render voxels. I thought that it would be smart to make this algorithm in 2D before moving to 3D. This is very similar to one of my past posts where I made a 2d raytracer.


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