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Unity 3D DDA Voxel Raycaster
My final stop on my voxel journey was to port my DDA rendering method into Unity. This was quite simple as my version was made in...

3D DDA Voxel Raytracer on GPU
During my journey to create a voxel game I decided to use the DDA algorithm to render voxels. This is a form of raycasting (very similar...

Raytraced Minecraft
When people think of raytraced graphics they usually think of breath taking reflections and lighting. My raytraced Minecraft is quite the...

2D DDA Raycaster
On my quest to make a voxel game, I found an algorithm called DDA. DDA is a line drawing algorithm that can also be used to render...

Marching Cubes
In a previous post, I made Marching Squares which is a 2D version of Marching Cubes. Marching Cubes was developed to make a 3D mesh of a...

Marching Squares
While I was trying to find methods to render voxels I came across an algorithm called Marching Cubes. Marching Cubes was originally...

Voxel Experiment in Unity
After I was introduced to games such as teardown and John Lin's sandbox, I fell in love with voxels (volumetric pixels basically cubes)....

2d Minecraft Concept
This project came from my interest in voxels (volumetric pixels, basically cubes like Minecraft). I wanted to start off simple with a 2d...
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